DPROTO - плагин для Metamod решающий проблему мультипротокола и эмулирующий SteamID для NoSteam-клиентов. Имеет гибкую систему настроек и богатые функциональные возможности.
Требования:
Quote
Чистые (не патченные) файлы движка (swds.dll для Windows; engine_i686.so для Linux) - metamod 1.19 или 1.19p32 - любой билд 48-го протокола
Установка: - в папке addons создаем папку dproto и копируем в неё файл dproto.so или dproto.dll в зависимости от операционной системы Linux или Windows соответственно. - открываем .../addons/metamod/plugins.ini (если файла такого нет, то создаем сами) и добавляем следующую строчку:
Linux:
Code
linux addons/dproto/dproto_i386.so
Windows:
Code
win32 addons\dproto\dproto.dll
0.9.87: - Fixed steamid generation for Steamclient 2009
0.9.86: - Fixed: VAC Status was always "protected" on Windows servers. - Moved all options to configure fakeplayers detector to dproto.cfg - Update sample amxx plugins.
0.8.72: - Added quick fix for vulnerability in netchan's fragment parser - Enhanced detection of fakeplayers (against Argentinian haxxxorz)
0.8.68: - Improvements/bugfixes in fakeplayers/packet flood detection code - AMXX API and example plugins updated - Fixed bug with cid_AVSMP, it was always 1 - Added useful commands for threats monitoring, check Readme.txt
0.8.65: - Bugfix, bugfix, bugfix, bugfix.... - Added support for AVSMP clients
0.8.61: - Fix for random svc_bads on connect
0.8.60: - Proper bots detection method in fakeplayers detector
0.8.59: - Fixed problems with AMD engines - Fixed hybrid answer mode - Fakeplayers detector won't kick and ban bots anymore
0.8.58: - Fixed crash when working with bans DB (banid) - Fix in new revEmu auth code
0.8.57: - Project moved to new versioning system; version format for now is MAJOR.MINOR.REVISION - Added support for latest linux engine. - Added support for new revEmu/SteamClient2009 clients - Added config options to set first prefix of steamid for clients. For example, revEmu clients may be marked as STEAM_4_0_xx - Added 2-level protection against all kinds of fake players - Added protection against flooding server with connectionless (PlayerList, ServerInfo, Rules) queries. - Added option (HLTVExcept_IP) to allow HLTVs from specified address to join the server even if cid_HLTV is 5 (deprectated). May be useful if you using HLTVReport plugin, but you dont want to allow another HLTVs to join your server. - Source code will not be available anymore. - (untested) "The VAC problem" (when VAC banned clients are able to join server) should be fixed.
0.4.8p: - Fixed buffer overflow vulnerability in SV_ParseCvarValue2() - Fixed crash for linux servers, when server started as unprivileged user that not able to write to server root directory.
0.4.8: - Fixed problem with dropping clients with "Unknown HLTV Type" message - Fix in anti-svc_bad code, it should work fine now
Переменные для вывода сообщения о несоответствии версии клиента:
dp_ipsessions - список активных сессий соединений и информация о них. dp_secplrlist - список активных игроков, с некоторыми логическими параметры: U = используемый слот; A = активный клиент сети; P = прошел проверку на фейкового игрока; dp_lastthreats - списки последних угроз.
0.9.87: - Fixed steamid generation for Steamclient 2009
0.9.86: - Fixed: VAC Status was always "protected" on Windows servers. - Moved all options to configure fakeplayers detector to dproto.cfg - Update sample amxx plugins.
0.8.72: - Added quick fix for vulnerability in netchan's fragment parser - Enhanced detection of fakeplayers (against Argentinian haxxxorz)
0.8.68: - Improvements/bugfixes in fakeplayers/packet flood detection code - AMXX API and example plugins updated - Fixed bug with cid_AVSMP, it was always 1 - Added useful commands for threats monitoring, check Readme.txt
0.8.65: - Bugfix, bugfix, bugfix, bugfix.... - Added support for AVSMP clients
0.8.61: - Fix for random svc_bads on connect
0.8.60: - Proper bots detection method in fakeplayers detector
0.8.59: - Fixed problems with AMD engines - Fixed hybrid answer mode - Fakeplayers detector won't kick and ban bots anymore
0.8.58: - Fixed crash when working with bans DB (banid) - Fix in new revEmu auth code
0.8.57: - Project moved to new versioning system; version format for now is MAJOR.MINOR.REVISION - Added support for latest linux engine. - Added support for new revEmu/SteamClient2009 clients - Added config options to set first prefix of steamid for clients. For example, revEmu clients may be marked as STEAM_4_0_xx - Added 2-level protection against all kinds of fake players - Added protection against flooding server with connectionless (PlayerList, ServerInfo, Rules) queries. - Added option (HLTVExcept_IP) to allow HLTVs from specified address to join the server even if cid_HLTV is 5 (deprectated). May be useful if you using HLTVReport plugin, but you dont want to allow another HLTVs to join your server. - Source code will not be available anymore. - (untested) "The VAC problem" (when VAC banned clients are able to join server) should be fixed.
0.4.8p: - Fixed buffer overflow vulnerability in SV_ParseCvarValue2() - Fixed crash for linux servers, when server started as unprivileged user that not able to write to server root directory.
0.4.8: - Fixed problem with dropping clients with "Unknown HLTV Type" message - Fix in anti-svc_bad code, it should work fine now
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